Game Art and Animation Faculty

Terry Stoeger

Terry has over 15 years of professional experience in computer graphics. It all started with a bachelor’s degree in Industrial Design from Milwaukee Institute of Art and Design (MIAD). He worked as an Industrial Designer for a few firms in the Midwest. Some of his projects were for Disney, Polaris, Harley Davidson, and Nintendo. He Then joined the team at Alias/Wavefront as a application engineer. The job of an AE is not only to demo software, but work with customers on problems, educate the users, beta test software and just be an all-around “Answer Guy.” Terry worked closely with the Maya Development team to define the Maya tool set, create presents, and create education tutorials. He also worked closely with many end users, like EA Games, id, Ensemble Studios, Midway Games, Windlight studios, Lamb and Company, and Big Idea (Veggie Tales). Terry has over 7 years of Game Development experience. His credits include, First to Fight, Star Ship Troopers, Wings Over Europe, WWII Aces, and Red Orchestra.

Michael Richmond

Michael Richmond has over seven years professional experience in film, TV, commercials, and web content, with the last four dedicated to Animation and Visual FX. His credits include Up In The Air, The Book of Eli, and The Curious Case of Benjamin Button. He is currently directing animation under his own company, Dizilu, with an office in Minneapolis.

James Lambert

James is a documentary filmmaker and freelance video professional who has taught classes in Film, Mass Media, Humanities, and Writing. He earned his BA in Film Studies and American Studies from the University of Minnesota, Twin Cities, and his MFA in Radio, TV & Film from the University of North Texas, Denton. He has worked on several documentaries, including First Avenue Hay Day, about Minneapolis’ most famous nightclub, and the 2006 Sundance Award Winning feature, TV Junkie.

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